game design
August 31, 2024

101 книга гейм-дизайнеру

Все просто: мой список книг, которые я рекомендую прочитать гейм-дизайнеру. Они никак не ранжированы относительно друг друга в списке и не все из них про гейм-дизайн и игры. По возможности использовались английские варианты наименования книг, но если издание на английском отсутствовало, то использовалось русскоязычное название.

Теория

  1. The Art of Game Design: A Book of Lenses — Jesse Schell
  2. Designing Games: A Guide to Engineering Experiences — Tynan Sylvester
  3. Elements of Game Design — Robert Zubek
  4. Theory of Fun for Game Design — Raph Koster
  5. Game Balance — Ian Shriber, Brenda Romero
  6. Advanced Game Design: A Systems Approach — Michael Sellers
  7. Level Up! The Guide to Great Video Game Design — Scott Rogers
  8. Introduction to Game Systems Design — Dax Gazaway
  9. Game Mechanics: Advanced Game Design — Ernest Adams, Joris Dormans
  10. Game Design Workshop: A Playcentric Approach to Creating Innovative Games — Tracy Fullerton
  11. The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
  12. An Architectural Approach to Level Design: Second edition — Christopher W. Totten
  13. Games. Game Design. Game Studies: An Introduction — Gundolf S. Freyermuth
  14. 100 Principles of Game Design — Wendy Despain
  15. Games, Design and Play: A Detailed Approach to Iterative Game Design — Colleen Macklin, John Sharp
  16. Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential — Justin Gary
  17. Slay the Dragon: Writing Great Video Games — Robert Denton Bryant, Keith Giglio
  18. The Game Narrative Toolbox — Tobias Heussner, Toya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay
  19. An Introduction to Game Writing: A Workbook for Interactive Stories — Steve Ince
  20. The Ultimate Guide to Video Game Writing and Design — Flint Dille, John Zuur Platten
  21. Your Turn!: The Guide to Great Tabletop Game Design — Scott A. Rogers
  22. Game Feel — Steve Swink
  23. Fundamentals of Game Design — Ernest Adams
  24. Rules of Play: Game Design Fundamentals — Katie Salen Tekinbas, Eric Zimmerman
  25. The Gamification of Learning and Instruction Fieldbook: Ideas into Practice — Karl M. Kapp, Lucas Blair, Rich Mesch
  26. Actionable Gamification - Beyond Points, Badges, and Leaderboards — Yu-Kai Chou

История

  1. Replay: The History of Video Games — Tristan Donovan
  2. Japansoft An Oral History — WILTSHIRE ALEX
  3. The Creative Gene: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid — Hideo Kojima
  4. Sid Meier's Memoir!: A Life in Computer Games — Sid Meier
  5. Doom Guy: Life in First Person — John Romero
  6. Game Over: How Nintendo Conquered The World — David Sheff
  7. Время игр! Отечественная игровая индустрия в лицах и мечтах: от Parkan до World of Tanks — Андрей Подшибякин

Психология и философия

  1. Homo Ludens: A Study of the Play-Element in Culture — Johan Huizinga
  2. Philosophical Investigations — Ludwig Wittgenstein
  3. Flow: The Psychology of Optimal Experience — Mihaly Csikszentmihalyi
  4. Games People Play — Eric Berne
  5. Man, Play and Games — Roger Caillois
  6. Thinking, Fast and Slow — Daniel Kahneman
  7. Motivation & Personality — ABRAHAM H. MASLOW
  8. Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them — Jamie Madigan
  9. Reality Is Broken: Why Games Make Us Better and How They Can Change the World — Jane McGonigal
  10. Психология игры — Д. Б. Эльконин
  11. Оргуправленческое мышление: идеология, методология, технология — Георгий Щедровицкий
  12. Мышление и речь — Выготский Лев Семенович

Разработка

  1. Object-Oriented Thought Process — Matt Weisfeld
  2. Game Programming Patterns — Robert Nystrom
  3. Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# — Jeremy Gibson Bond
  4. Game Engine Architecture — Jason Gregory
  5. System Design Interview – An insider's guide — Alex Xu

Бизнес

  1. Игра в цифры. Как аналитика позволяет видеоиграм жить лучше — Василий Сабиров
  2. Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers — Alexander Osterwalder, Yves Pigneur
  3. The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses — Ries Eric
  4. The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you — Rob Fitzpatrick
  5. Blue Ocean Strategy, Expanded Edition: How to Create Uncontested Market Space and Make the Competition Irrelevant — W. Chan Kim, Renée Mauborgne
  6. Marketing essentials — Philip Kotler
  7. Cracking the PM Career: The Skills, Frameworks, and Practices to Become a Great Product Manager — Jackie Bavaro, Gayle Laakmann McDowell

Математика

  1. Элементы теории математических моделей — Мышкис А.Д.
  2. Основные понятия теории вероятностей — Колмогоров А.Н.
  3. Популярная комбинаторика — Наум Яковлевич Виленкин
  4. The theory of statistical inference — S. Zacks
  5. The Art of Strategy: A Game Theorist's Guide to Success in Business and Life —Avinash K. Dixit, Barry J. J. Nalebuff
  6. Games of Strategy — Avinash K. Dixit, Susan Skeath, David McAdams
  7. Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else — Jordan Ellenberg

Наука

  1. Тектология: Всеобщая организационная наука — Богданов А.А.
  2. Cybernetics: Second Edition: Or the Control and Communication in the Animal and the Machine — Norbert Wiener
  3. General System Theory: Foundations, Development Applications — Ludwig Von Bertalanffy
  4. Найти идею: Введение в ТРИЗ — теорию решения изобретательских задач — Генрих Альтшуллер

Дизайн

  1. Design for the Real World: Human Ecology and Social Change — Victor Papanek
  2. The Design Of Everyday Things — Don Norman
  3. Design as an Attitude: New Edition — Alice Rawsthorn
  4. About Face: The Essentials of Interaction Design — Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel
  5. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability — Steve Krug
  6. The Best Interface Is No Interface: The Simple Path to Brilliant Technology — Golden Krishna
  7. Дизайн как искусство — Бруно Мунари
  8. Дизайн как он есть — Глазычев В.Л.
  9. Operating Manual for Spaceship Earth — R. Buckminster Fuller
  10. Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design — William Lidwell, Kritina Holden, Jill Butler
  11. How Design Makes the World — Scott Berkun
  12. Designing for People — Henry Dreyfuss

Архитектура

  1. A Pattern Language: Towns, Buildings, Construction — Christopher Alexander, Sara Ishikawa, Murray Silverstein, Max Jacobson, Ingrid Fiksdahl-King, Shlomo Angel
  2. Architecture: Form, Space, and Order — Francis D. K. Ching
  3. 101 Things I Learned in Architecture School — Matthew Frederick
  4. The Eyes of the Skin: Architecture and the Senses — Juhani Pallasmaa

Искусство

  1. Точка и линия на плоскости — Кандинский Василий Васильевич
  2. Супрематический сказ про два квадрата — Эль Лисицкий
  3. Для голоса — Владимир Маяковский, Эль Лисицкий
  4. Супрематизм. 34 рисунка — Казимир Малевич
  5. Искусство формы. Мой форкурс в Баухаузе и других школах — Иоханнес Иттен
  6. Искусство цвета — Иоханнес Иттен
  7. Кино между раем и адом — Митта Александр Наумович
  8. Слово живое и мертвое — Галь Нора
  9. Снег на траве — Юрий Норштейн
  10. Framed Ink: Drawing and Composition for Visual Storytellers — Marcos Mateu-Mestre
  11. Pixar Storytelling: Rules for Effective Storytelling Based on Pixar's Greatest Films — Dean Movshovitz
  12. Creativity, Inc.: an inspiring look at how creativity can - and should - be harnessed for business success by the founder of Pixar — Ed Catmull
  13. Метатеория развлечения. Деконструкция истории западной страсти — Хан Бён-Чхоль
  14. Что такое искусство? — Лев Толстой
  15. История искусства после модернизма — Ханс Бельтинг
  16. Richard Schechner — Performance Theory

Художественная литература

  1. Ubik — Philip K. Dick